sen
administrator
[M:0:0:]
carpe diem.
Posts: 4
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Post by sen on Feb 12, 2012 6:11:19 GMT -5
SLINGSHOTS / BOWS also considered as "weaker" ranged weaponry, these two general types are slow, lack range, and take skill to use and control. unfortunately, the shots are also easier to dodge. they're not for everyone, but they hold a distinct advantage. the fact that their ammo is easily prepared and replenished with a swift movement. secondly, it is easier to modify types of ammunition and a broader range of attacks. however, depending on their weapons - their ammunition may be hard to carry.
1 shot = 1 action in a post
GUNS / CROSSBOWS fast, deadly, but overall troublesome. their superior technology is excellent in battle, but comes with a deadly cost. in short, the trade off for range and impact comes at the necessary time it take to reload. common weaponry under these types can only fit five rounds inside before more ammo is needed. it becomes giant weakness when one realizes how long it takes to actually reload - which is usually the span of a whole post in battle. other than that, crossbows are easily broken and guns are completely useless when wet as flint is require to activate the gunpowder.
1 shot = 1 action a post reload = 1 post
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